iPhone Development, Finally For The Rest Of Us - iPhone App Classroom Allows Regular People To Create Their Own iPhone Apps Without Programming
iPhone development has exploded as one of the most lucrative opportunities in our economy. But non-programmers have been left asking themselves, "How can I make my own iPhone App?" iPhone App Classroom, unveiled today during WWDC, gives regular people an exciting opportunity to make their own Apps with what is being called "Codeless iPhone Development."
San Francisco, CA (PRWEB) June 12, 2009 -- iPhone development has exploded with countless rags-to-riches stories. Now, with an onslaught of programmers currently attending Apple's Worldwide Developer Conference (WWDC), the rest of us are clamoring to know, "How can I make my own iPhone App?" iPhone App Classroom, announced during the conference, will finally provide non-programmers with a first-time-ever opportunity to profit from what is being called "Codeless iPhone Development." Using a proven, comprehensive iPhone development method, iPhone App Classroom will enable regular people to successfully create their own iPhone Apps and launch them live to 79 countries simultaneously.
iPhone Development: iPhone App Classroom at Apple's 2009 Worldwide Developer Conference (WWDC).
iPhone development has become a popular way for aspiring entrepreneurs to leverage their creativity and generate revenue from the global economy without getting bogged down with the day to day minutiae of running a business. The App Store, Apple's online catalog for delivering Apps to the iPhone market, reached its one billionth download in eight months, proving to be one of the fastest new-device adoptions in history.
A vast number of would-be developers are pressing hard to find a way they can take advantage of this opportunity. iPhone App Classroom provides a comprehensive system of 25 detailed and easy-to-follow techniques that makes it possible for non-developers to capitalize on the iPhone development market. Even many experienced developers are looking to iPhone App Classroom to learn how to successfully market their own mobile Apps to increase revenues. "This exceeded my expectations and would make a great asset to any organization," commends Shunsake Ambo, CEO of Kanematsu (Fortune 100, $9.9 billion in revenue).
"iPhone App Classroom brings accessibility to iPhone development and provides a distinct advantage to people of all backgrounds to launch their own successful iPhone Apps," says Chad Cory, creator of the method driving iPhone App Classroom. "This is done by combining a distinct technique at every stage of releasing an iPhone App - from deciding which App to make all the way to attracting customers from the 30 million iPhone and iPod Touch users in 79 countries. It is important to realize that it takes more than a simple 'ah-ha' moment to create a successful App - there's a discrete system behind why some Apps are wildly successful and some aren't. There are specific elements that the popular mobile Apps have in common, and it's amazing how few Apps are utilizing them. Now, with the new iPhone SDK 3.0, the market is truly wide open."
The techniques used in iPhone App Classroom (http://iPhone.AppClassroom.com) are not new - they were created and perfected by Cory over the last nine years while architecting Mobile Apps for some of the world's largest Fortune 1000 companies like Kanematsu, Verizon, Shutterfly, and At&t.
Through nearly a decade in the mobile industry, Cory refined his system into 5 modules: App Forming, App Architecting, UI Design, iPhone App Development, and Promotion. "The success of this project is a huge tribute," says David Bagshaw, the former CEO of Shutterfly, Inc, as he remembers the dramatic impact Cory had on Shutterfly's growth during his tenure.
Cory credits the method's overwhelming success to the specific 5 module sequence that connects App-prototypes with customer feedback right from the start - at the idea formation itself - rather than trying to push mistargeted Apps with marketing after they've already been launched. "The key is, with iPhone App Classroom, developers get instant feedback on critical decisions from the market itself. Otherwise, you're really just driving blind without realizing it," Cory admits. This proven system ensures the success of the Apps, and has been attributed to generating more than $200 million in revenue worldwide for Cory's clients.
To commemorate its launch, iPhone App Classroom is releasing a series of free advanced video sessions to the general public on their website. It will be available for a limited time after WWDC. The free content includes full video walkthroughs of several techniques taken straight out of the new iPhone App Classroom training program.
iPhone App Classroom provides a comprehensive iPhone development training to guide both developers and non developers in the growing iPhone Application market. Headed by Chad Cory, a nine year veteran of the mobile industry, the program has been used to generate more than $200 million worldwide for Shutterfly, Coldwell Banker, At&t, Verizon, Vivace, 3Com, and Kanematsu (the oldest and one of the biggest mobile companies in Japan). Based in San Francisco, California, the company can be reached at http://iPhone.AppClassroom.com or by phone at 888-767-4694.
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